Thesis 12:Prototype 2

Tony
2 min readJan 10, 2022

My problem space is How might we help children connect with nature?

Children now spend a lot of screen time every day, and they no longer want to play in nature.

I designed a treasure hunting game to attract children to play in nature and enhance their connection with nature. Children look for insects in the garden through the clues on the card they made and gain knowledge in the process.

The flow of this prototype is like this; the game requires two children.
First, I will give one of the children an insect knowledge card and a specimen
he will hide the insects in a proper place based on the habits of that insect he learned from the cards, such as a flower bush.
Then, he will write four clues to another child. Another child used these clues to find insects he had hidden before.

Use of clues: When the child reaches a certain distance from the specimen, he can unlock a clue card. For example: give the child a card at the garden entrance: “They feed on soil particles and fungal spores.” when the child reaches the soil. Then he will give that kid a new card to find the specimen. The process is like this:
1. Children look for soil in the garden.
2. Children look for the flowerbed.
3. Children look for taller plants in the flowerbed.
4. Children find insects in petals.
In this way, both children can learn knowledge.
If writing clues is too tricky for children, I can replace them.

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